Simulation and Game Development

Contact(s): Adam Carriker

The Simulation and Game Development curriculum provides a broad background in simulation and game development with practical applications in creative arts, visual arts, audio/video technology, creative writing, modeling, design, programming, and management.

Students will receive hands-on training in design, 3D modeling, and programming for the purpose of creating simulations and games.

Graduates should qualify for employment as designers, artists, animators, programmers, testers, quality assurance analysts, engineers, and administrators in the entertainment industry, healthcare, education, and government organizations.

Learning Outcomes

Upon completion of this program, students will be able to:

  • Demonstrate advanced skill in one specialty area of simulation and game development.
  • Design and plan an advanced simulation or game.
  • Construct a playable simulation or game level.
  • Create an animation for a simulation or game.
  • Demonstrate proficiency in game programming.
  • Generate cinematic sequences.
  • Model a simulation or game object.

Simulation and Game Development – Associate in Applied Science – A25450

Plan of Study Grid
First Year
FallCredit Hours
ACA 111 College Student Success 1
CIS 110 Introduction to Computers 3
SGD 111 Introduction to Simulation and Game Development 3
SGD 116 Graphic Design Tools 3
SGD 114 3D Modeling 3
ENG 111 Writing and Inquiry 3
 Credit Hours16
Spring
MAT 143
Quantitative Literacy
or Precalculus Algebra
3-4
SGD 214 3D Modeling II 3
SGD 112 Simulation and Game Development Design 3
SGD 165 Simulation and Game Character Development 3
 Credit Hours12-13
Summer
Humanities Elective * 3
Social Science Elective * 3
 Credit Hours6
Second Year
Fall
CTS 115 Information Systems Business Concepts 3
SGD 161 Simulation and Game Animation 3
ENG 112
Writing and Research in the Disciplines
or Professional Research & Reporting
3
SGD 212 Simulation and Game Development Design II 3
CIS 115 Introduction to Programming and Logic 3
 Credit Hours15
Spring
SGD 162 Simulation and Game 3-D Animation 3
SGD 289 Simulation and Game Development Project 3
SGD 244 3D Modeling III 3
CSC 134 C++ Programming 3
Technical Elective 3
 Credit Hours15
 Total Credit Hours64-65

Technical Electives

Take 3 credits from the following:
DES 125Visual Presentation I2
DES 135Principles and Elements of Design I4
DFT 151CAD I3
GRD 141Graphic Design I4
GRD 151Computer Design Basics3
NET 110Networking Concepts3
NET 125Introduction to Networks3
NOS 110Operating Systems Concepts3
SGD 116Graphic Design Tools3
SGD 165Simulation and Game Character Development3
WEB 110Internet/Web Fundamentals3
WEB 111Introduction to Web Graphics3
WEB 120Introduction to Internet Multimedia3

*Please see the Suggested Humanities and Social/Behavioral Science Elective List for AAS Majors webpage.

Simulation and Game Development Novice Game Design Certificate - C25450NG

ACA 111College Student Success1
SGD 111Introduction to Simulation and Game Development3
SGD 1143D Modeling3
SGD 116Graphic Design Tools3
CIS 110Introduction to Computers3
Total Credit Hours13

Simulation and Game Development Advanced Game Design Certificate - C25450AG

ACA 111College Student Success1
SGD 112Simulation and Game Development Design3
SGD 2143D Modeling II3
SGD 165Simulation and Game Character Development3
SGD 161Simulation and Game Animation3
Total Credit Hours13

Simulation and Game Development Expert Game Design Certificate - C25450EG

ACA 111College Student Success1
CSC 134C++ Programming3
SGD 162Simulation and Game 3-D Animation3
SGD 212Simulation and Game Development Design II3
SGD 2443D Modeling III3
Total Credit Hours13

Simulation and Game Development - CCP

Tuition-waived program for Career & College Promise (high school juniors and seniors)

SGD 111Introduction to Simulation and Game Development3
SGD 112Simulation and Game Development Design3
SGD 1143D Modeling3
CSC 134C++ Programming3
Total Credit Hours12